GAME UPDATES The lightweight text-based MMORPG

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Recent Updates

The Easter 2026 event is now live! Travel to The Land of Broken Eggs, gather event collectables and exchange them in the Event Store for exclusive items which gives contribution points to your team. The teams at the end of the event get the option to manually activate experience buff (% depends on position) for the next 2 days, but only while the Event Store is available. Explore the mysterious Abyss Gates. Enter them to fight a horde of monsters, collect their loot and receive points for your team. Team up with other players and finish the Abyss together.

Event

  • Major improvements to store UI/UX
  • Enabled Abyss Gates
  • Added Easter 2026 action button colour for everyone (change in settings => customization)

Abyss Gates

  • Minor improvements to Gate UI/UX
  • Adjusted Tier 1-3 difficulty and rewards
  • Added Tier 4
  • Added new Abyss sprites
  • Added participants count
  • Added list of participants (top 30)
  • Added party toast notification when user enters/leaves party gate (shows only at travel)
  • Fixed incorrect abyss gate count in town
  • Fixed special attack not working

Other

  • Added PvP notification to filter
  • Minor UI/UX changes to Travel
  • Minor UI/UX changes to modal/popup
  • Clarified our rules on real-world political content (Rule 1.5)

- We’ve temporarily disabled Diamond Shard nodes from mining, woodcutting, and fishing, which were introduced a few days ago, while we review how they will affect the game in the long run. We know this may be frustrating, but it gives us the time to properly reassess the numbers and their overall impact. They should return back in the near future.

- Fixed Alkamar encounter
- Removed Stats button from NPC encounter (click name to see stats)
- Redesigned Stats popup at NPC encounter
- Widened buttons at encounters (app only)

Travel
- Improved the initial loading state of the page
- Updated wave at user to use newer implementation instead of legacy popup
- Updated the encounter buttons to newer design

Other
- Added Diamond Shard nodes to mining, fishing and woodcutting
- Added support for action button colour to more pages
- Added option to pin friends
- Added Public API link to new Web app layout
- Added push notifications for World Boss (opt in, app only)
- Improvements to Quest UI/UX
- Improvements to Friends UI/UX
- Improvements to Tutorial UX
- Improvements to Push Notifications UI
- Improvements to Market listing buy/remove UX

Bug Fixes
- Fixed issue when cancelling an avatar/item sprite submission
- Fixed issue where Event Tasks were generated at the last day of the event
- Fixed temporary Safe Mode being set as permanent when no option was selected
- Fixed quests page refill links taking users to energy refill instead
- Fixed world boss health being lower than it should

Abyss
- Buffed Experience Room (8-12% to 20-25%, 10-14% to 25-30%, 12-16% to 30-35% of level)
- Disabled AFK party kick when in Private/Party gates
- Added item drop chance to NPCs
- Added guild raid experience to NPCs
- Added guild task progression to NPCs
- Fixed bug causing issues with pending gates

Abyss
- Minor improvements to join gate popup UI/UX
- Minor improvements to gate UI/UX
- Minor improvements to list of abysses UI/UX
- Added badge with count of available gates to Town
- Added event material drop chance to gate completion

Other
- Added option to cancel and refund the avatar/sprite submission to the upload page
- Added Elite Event Collectable to Common Event Collectable to Event Store
- Fixed opening profile from DMs not showing app tabs navigation

Abyss
- Minor improvements to Abyss gate UI/UX
- Added Health Room (gives % of health)
- Added Energy Room (gives small amount of energy)
- Minor changes to Team Points Room
- Buffed Experience Room

Bug Fixes
- Fixed bug where you could join multiple Abyss gates
- Fixed bug where Abyss NPCs did not count for tasks
- Fixed bug where Abyss NPCs did not count for community challenges
- Fixed bug where battle exp modifiers did not get applied to Abyss NPCs
- Fixed bug where iOS users could not join Abyss gates

Other
- Changed Support ticket system to Galahad Creative Helpdesk.
- Updated our Privacy Policy to clarify the external third parties that support our services, including our new Help Desk platform.

The Lunar New Year 2026 event is now live! Travel to Lunar Blossom Vale, gather event collectables and exchange them in the Event Store for exclusive items which gives contribution points to your team. The teams at the end of the event get the option to manually activate experience buff (% depends on position) for the next 2 days, but only while the Event Store is available. Explore the mysterious Abyss Gates. Enter them to fight a horde of monsters, collect their loot and receive points for your team. Team up with other players and finish the Abyss together.

Abyss Gates
You have chance to encounter Abyss Gates while you are stepping in the event location. You can find Abyss Gates that are available only to you (Private), to your party (Party), to your guild (Guild) or to everyone (Public). Abyss Gates have 3 tiers, the tier increases the amount of maximum rooms, the difficulty of monsters, the experience modifier, and the amount of items you can find.

Event
- Increased team amount from 2 to 3
- Minor improvements to Teams UI/UX
- Added Team icon to username
- Added Abyss Gate system for the duration of the event

Other
- Added option to change position of newer popup/modal (app only)
- Fixed character stats showing spAttack wrong at total stats
- Minor improvements to Horse And Carriage UI/UX

Guild, Alliances and Sanctuary
We have been monitoring the state of alliances, sanctuaries, and member check in, and we have determined they require changes to increase their overall usage and to improve player experience.

Member Check In
From the feedback we have heard, guild members often forget to check in, so we have added a notice to remind them. We have also heard the rewards do not feel rewarding, so we have decided to change some of them from Power Points to Sanctuary gold. Hopefully this change is going to help increase the overall usage of Sanctuary as well.

Alliances
Alliances have been in the game for a couple of years now, but they have not had any different use other than just being "alliances". We have decide to rewrite the system to have more space for future improvements/features. We have added Ceasefire System to replace what the past alliances were used for, and added an option to borrow Sanctuary buffs (weaker) from the allied guilds.

Sanctuary
Our original vision for Sanctuary did not meet the results we have hoped for, and thus we have decided to make further changes. The tiers now reset only when all the tiers were used. We have added system to store excess gold, which then transfers to the tiers when they get reset during the daily reset. We have also changed the way the "player modifiers" are distributed, they no longer get automatically applied within 5 minutes, but instead they have to be manually activated within 2 hours of the tier buff being activated, and they last for 2 hours from that point. We have added daily limit to Sanctuary tiers, so you can activate only tier 1, 2 and 3 once per a day. With the Alliance rework you can now borrow weaker Sanctuary buffs from allied guilds, but only once they activate them.

Guild
- Added homepage notice to remind members to check in
- Changed 50 and 80 member check in rewards to give Sanctuary gold
- Major changes to Sanctuary System
- Reworked Alliances (limited to 6)
- Added Sanctuary borrow option to allied guilds
- Added Ceasefire System

Other
- Reworked gathering to be handled within popup on travel page
- Updated Profession rank's stat bonuses to scale with user's level
- Updated Character page UI/UX
- Minor improvements to Profession page UI/UX
- Minor improvements to Chat pause
- Minor improvements to Web App UI/UX
- Minor improvements to App player popup UI/UX
- Fixed Safe Mode 6 hours option resulting into permanent instead
- Fixed guild bank distribute showing 5 decades ago
- Fixed incorrect % exp bonus value at Guild PvE/PvP switch page
- Fixed guild season end notification displaying wrong season number
- Fixed player modifiers not showing % at some types of buffs
- Fixed inventory/storage town supply request contribution not persisting when filtering
- Fixed view profile from friend request breaking tabs navigation (App)
- Fixed travel party popup typo
- Fixed empty DMs showing 5 decades ago
- Fixed guild armoury distribution triggering sometimes twice
- Fixed guild armoury showing items with quantity 0

Added support for purchasing 30-day membership items through the Web App. These items can be gifted or traded with other players.

This replaces the previous membership gifting system. Buying a membership as an item and sending it directly makes gifting simpler and allows it to be easily exchanged as part of a trade.

Membership items can only be used if you do not currently have an active membership, or if your existing membership was applied using an item. Items cannot be used while your membership is active through a Google subscription, a directly gifted subscription using the previous system, or a Stripe subscription on the Web App.

To purchase, please navigate to the membership page on the Web App. (https://web.simple-mmo.com/diamondstore/membership)

Support for purchasing membership items via the Android app will appear in the next few weeks.

- Added Town Supply Request tasks
- Added "Statistics" to Player Popup (app)
- Fixed "You" button not closing already opened Player Popup (app)
- Fixed rounding issue of Gold Return at Contribution modal
- Made adjustments to the Town Supply Request requirements for the next reset
- Removed accounts below level 15 from Jail
- Made improvements to Chat pause on scroll

We've updated our privacy policy. You can read it here: https://www.galahadcreative.com/privacy

What’s changed?
We have introduced a single, unified Privacy Policy across all of our games and services, with clearer explanations around data usage, retention, account deletion, and the use of automated tools for moderation. A short TL;DR has also been added to improve readability.

Data Retention
Following on from the last update, we are making the following changes:
- User accounts at level 25 and lower will be marked for deletion after 60 days (Increased from level 5).
- Accounts above level 5 will be notified via email that their account has been marked for deletion.

More
- Fixed chat pause causing duplicate messages on unpause
- Fixed chat reconnect causing duplicate messages
- Fixed Exotic items being unclickable at inventory

- Added new system: Town Supply Requests
- Added option to pause chat on scroll (opt in for a few weeks, eventually will be enabled by default. You can enable this in your customisation page.)
- Added option to manually remove permanent Safe Mode after 30 days
- Redesigned Web App layout (opt in for a few weeks, eventually will replace the old layout. You can enable this in your customisation page.)
- Redesigned Mobile App player popup (Avatar icon "You")
- Updated Jail page UI/UX
- Updated Support page UI/UX

Town Supply Requests
The town is in need of supplies to improve overall well-being of citizens. Work with the community to unlock location bound rewards by contributing requested item types.
- Each location has its own town supply requests
- Each reward is bound to the location of where it was completed
- The town supply requests get reset every week
- You can complete town supply requests in every locations
- The amount of contributed points depends on the rarity of the item

More
We've updated our Privacy Policy, specifically around data retention. In line with GDPR data-minimisation principles, we operate under a strict policy, retaining information only for as long as it is necessary, except where longer retention is required for security, financial, or other legal obligations.

These retention periods reflect our upcoming policy and apply only to data relevant to in-game features, representing a reduction from our previous approach. Sanctuary donations are retained for 6 months. Friend requests for 14 days. Profile feeds, notifications, and battle logs for 14 days (previously 30 days). Chat logs will be initially retained for up to 2 years, reducing to 1 year over the next few days, with plans to reduce this further to 6 months. Discussion board content is retained for 6 months after the last post.

It may take a few days for these changes to fully take effect while existing data is securely purged in accordance with the updated policy.

- Re-added push notification to Orphanage

Game Event
- Minor UI improvements to teams.
- Added team reward for team in the second place.
- Added team gradient which can be used for the duration of the event (you can enable this within the Event Store).
- Re-added the limit of 1 tradable tool per person to the Event Store.

- Fixed an issue where some Google payments weren’t being validated correctly. Any missing purchases have now been applied to affected accounts. If you’re still missing diamonds, please open a support ticket on Discord and we’ll take a look.

- Added teams to the profile page.
- Fixed state of action button in the customization page when the event colour is selected.
- Fixed tooltips on the event store page.

The Winter Holidays 2025 event is now live! Travel to North Pole, gather event collectables and exchange them in the Event Store for exclusive items which gives contribution points to your team. The winning team at the end of the event gets the option to manually activate a 50% experience buff for 2 days, but only while the Event Store is available.

Help your team to victory and receive rewards by actively participating in the Winter Holidays 2025 event. You can contribute to your team by exchanging your event collectables for the event rewards in the Mahol's Hut Event Store.

Game Event
- Added new system "Teams"
- Teams are randomly allocated.
- Added new Action Button colour "Winter Holidays" to the Customization (non-pleb available)
- Minor UI/UX improvements to the Event Store (+ new Teams section)

Other
- Guild leader no longer gets removed from guild when banned

- Fixed avatar upload process when uploading animated avatars with a high frame count.

- Fixed giving reputation breaking profile navigation at app
- Fixed legacy leaderboard for guilds at app
- Fixed avatar/sprite upload preview image not displaying correctly
- Fixed incorrect text size at PvP result popup
- Changed chat message report field "reason" to be optional
- Changed display name of Step Rate to Step Speed at player buffs
- Added Task chest auto-redemption when ask auto-complete is enabled
- Removed notification from Task manual completion and the rewards are now displayed in success message
- Centered the avatar background when travelling in party

Guild
- Co-Leader can no longer appoint members to Co-Leader
- Co-Leader can no longer change rank of another Co-Leader
- Co-leader can no longer kick another Co-Leader

- Increased "profession exp" of every rank by 25% (not personal exp)
- Added profession time spent tracking to user stats page (it was not tracked before so everyone starts from 0)
- Added Guild Sanctuary to Public API
- Added storage support to Temple worship (the offering can be either in inventory and/or storage)
- Added way to disable task autocomplete (settings -> customization)
- Fixed failing a quest disabling "perform" button until page refresh
- Fixed guild warriors not receiving personal warrior exp buff in GPvP
- Changed purple colour at Action button colours so it is actually purple